The classes of DA include Werewolf, Vampire, Drow, Monk, Ninja, Mage, Hunter, and Demon. These classes differ greatly, and each have unique skills for different circumstances throughout the game. Please click on the class name to learn more about the class, and to view the skills and stats of that class.





[Werewolf | Vampire | Drow | Monk | Ninja | Mage | Hunter | Demon]






      At the beginning of things, Gaia - the world and the spirit that embodies it - set all things in a balance that would maintain and encourage life. Near the top of this chain of being was humanity, and above them were the Garou - the sacred warriors of the spirit. They were appointed to be the crusaders against the Wyrm, who spreads its cancer through the humans. They are the preservers of the raw essence of life, of nature's diversity and purity. They are the Earth's immune system, fighting the disease of the Wyrm. They are the werewolves, and they fight and destroy the children of the Wyrm (such as the vampires) at every opportunity.
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Basic Statics:
Strength: uuuu
Speed:    uuuu
Magic:     uu






      Reality is up for grabs. Magick is the key; Ascension is the goal. Magick is not dead, no matter what we make think. It slumbers beneath the weight of disbelief, but it is not dead. In the mists of spirit worlds and the shadows of hidden sanctums, in the laboratories of the Awakened and the sacred places of the Dreamers, magick is alive.
Click here for advanced information on this class

Basic Statics:
Strength: u
Speed:    uu
Magic:     uuuuu






      Vampires are the creatures of the night and thus take damage if exposed to daylight. Vampires cannot eat food, or drink any liquids except for blood. If they cannot drink blood for a long duration of time they will start taking damage or maybe even go berserk, so it's a good idea to store some blood in a drinking container. Vampires take half damage from cold, none from gas, and double from fire, although those with the Heat immunity take normal fire damage rather than double.
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Basic Statics:
Strength: uuuu
Speed:    uuu
Magic:     uuu






      Hunters are masters of weaponary. Their bodies have been hardened in battle, therefore they have no need for armour. The hunter is deadly in art of swords.
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Basic Statics:
Strength: uuu
Speed:    uuuu
Magic:     uuu






      Drow are an elite and deadly force of mages clerics and warriors. They are dedicated to there deity Lloth. Lloth binds them togther and grants them there powers. The drow channel power thought Lloth avatar to gain favour's in return.

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Basic Statics:
Strength: uu
Speed:    uuuuu
Magic:     uuuu






      These fiends are the damned ones. They have sold their souls in exchange for power, and they improve this power by draining the souls of their victims. Their powers are very mysterious.
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Basic Statics:
Strength: uuuuu
Speed:    uuuu
Magic:     u






      Ninja's are masters of their surroundings. They rely solely on stealth, and the ability to be unseen.







Click here for advanced information on this class

Basic Statics:
Strength: uuuu
Speed:    uuuuu
Magic:     uu




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