The classes of DA include Werewolf, Vampire, Drow, Monk, Ninja, Mage, Hunter, and Demon. These classes differ greatly, and each have unique skills for different circumstances throughout the game. Please click on the class name to learn more about the class, and to view the skills and stats of that class.
      At the beginning of things, Gaia - the world and the spirit that embodies
it - set all things in a balance that would maintain and encourage life.
Near the top of this chain of being was humanity, and above them were the
Garou - the sacred warriors of the spirit. They were appointed to be the
crusaders against the Wyrm, who spreads its cancer through the humans.
They are the preservers of the raw essence of life, of nature's diversity
and purity. They are the Earth's immune system, fighting the disease of
the Wyrm. They are the werewolves, and they fight and destroy the
children of the Wyrm (such as the vampires) at every opportunity. Click here for advanced information on this class
      Reality is up for grabs. Magick is the key; Ascension is the goal. Magick is not dead, no
matter what we make think. It slumbers beneath the weight of disbelief,
but it is not dead. In the mists of spirit worlds and the shadows of
hidden sanctums, in the laboratories of the Awakened and the sacred places
of the Dreamers, magick is alive. Click here for advanced information on this class
Basic Statics:
Strength: u
Speed:    uu
Magic:     uuuuu
      Vampires are the creatures of the night and thus take damage if exposed
to daylight. Vampires cannot eat food, or drink any liquids except for
blood. If they cannot drink blood for a long duration of time they will
start taking damage or maybe even go berserk, so it's a good idea to store
some blood in a drinking container. Vampires take half damage from cold,
none from gas, and double from fire, although those with the Heat
immunity take normal fire damage rather than double. Click here for advanced information on this class
      Hunters are masters of weaponary. Their bodies have been hardened in battle, therefore they have no need for armour. The hunter is deadly in art of swords. Click here for advanced information on this class
      Drow are an elite and deadly force of mages clerics and warriors. They
are dedicated to there deity Lloth. Lloth binds them togther and grants
them there powers. The drow channel power thought Lloth avatar to gain
favour's in return.
      These fiends are the damned ones. They have sold their souls in exchange
for power, and they improve this power by draining the souls of their
victims. Their powers are very mysterious.
Click here for advanced information on this class
Basic Statics:
Strength: uuuuu
Speed:    uuuu
Magic:     u
      Ninja's are masters of their surroundings. They rely solely on stealth, and the ability to be unseen.